Understanding Stats
Every Digimon has seven core stats that determine their effectiveness in battle. Understanding how each stat works is crucial for building a balanced and powerful team.
Stats are influenced by base values, level, personality, equipment, and various buffs and debuffs during combat.
HP
Health Points
Determines how much damage a Digimon can take before fainting
Mechanics:
- β’HP is depleted when taking damage from enemy attacks
- β’When HP reaches 0, the Digimon faints and cannot act
- β’Can be restored using healing items or recovery skills
- β’Max HP increases with level and personality bonuses
Formula:
Max HP = Base HP + (Level Γ Growth Rate) + Personality Bonus
SP
Skill Points
Required to use skills and special abilities
Mechanics:
- β’Each skill consumes a specific amount of SP
- β’SP regenerates slowly during battle
- β’Can be restored using items or recovery skills
- β’Higher SP allows for more frequent skill usage
Formula:
Max SP = Base SP + (Level Γ Growth Rate) + Personality Bonus
ATK
Physical Attack
Affects how much physical damage is dealt to enemies
Mechanics:
- β’Directly influences physical skill damage
- β’Higher ATK means more damage against enemies
- β’Can be boosted with buff skills and equipment
- β’Essential stat for physical attackers
Formula:
Physical Damage = (ATK Γ Skill Power) - Enemy DEF
DEF
Physical Defense
Affects how much damage from enemy physical attacks is reduced
Mechanics:
- β’Reduces incoming physical damage
- β’Higher DEF means better survivability against physical attacks
- β’Can be increased with defensive equipment and buffs
- β’Critical for tank and defensive roles
Formula:
Damage Taken = Max(Enemy Physical Damage - DEF, 1)
INT
Intelligence
Affects how much magic damage is dealt to enemies
Mechanics:
- β’Determines magical and special skill damage
- β’Higher INT means stronger magical attacks
- β’Important for mage-type Digimon
- β’Can be enhanced with intelligence-boosting equipment
Formula:
Magic Damage = (INT Γ Skill Power) - Enemy SPI
SPI
Spirit
Affects how much damage from enemy magic attacks is reduced and how much HP recovery skills heal
Mechanics:
- β’Reduces incoming magical damage
- β’Increases healing effectiveness
- β’Essential for support and healer roles
- β’Dual purpose makes it valuable for various builds
Formula:
Healing Amount = Base Heal Γ (1 + SPI/100)
SPD
Speed
Affects turn order in battle
Mechanics:
- β’Determines who acts first in combat
- β’Higher SPD means acting before enemies
- β’Can be the difference between victory and defeat
- β’Important for all team compositions
Formula:
Turn Order = SPD + Random Factor (Β±5%)
βοΈ Damage Calculation
Physical Damage:
Damage = (ATK Γ Skill Multiplier Γ Element Bonus) - Enemy DEF
Magic Damage:
Damage = (INT Γ Skill Multiplier Γ Element Bonus) - Enemy SPI
Critical Hit:
Critical Damage = Normal Damage Γ 1.5
Elemental Bonus:
- β’ Super Effective: 150% damage
- β’ Neutral: 100% damage
- β’ Not Very Effective: 75% damage
- β’ No Effect: 50% damage
π‘ Team Building Tips
- β’Balanced Teams: Include a mix of physical attackers (ATK), magic users (INT), tanks (DEF/HP), and support (SPI)
- β’Speed Matters: High SPD Digimon can disrupt enemies before they act
- β’Don't Neglect HP: Even high-damage Digimon need survivability
- β’Personality Synergy: Match personalities to desired stat focus
- β’Equipment Boosts: Use attachments and items to cover stat weaknesses